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CALL OF DUTY  -  WARZONE PACIFIC

I established the time of the day, the sky and the overall mood for the whole map.
I supervised, and art directed all cinematics and IGC for the game, providing art supervision to internal and external teams.

I was in charge of lighting and the final color grading for the whole SP portion of the game. I managed and guided internally a team of 10 lighters and supervised the lighting work of multiple supporting studios as well.

CALL OF DUTY  -   COLD WAR